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Wave Audio -- adding a waveitem at design time

Posted:
May 21st, 2011, 4:05 pm
by simonbuk
How do you add a wav file as TWaveItem (in TWaveCollection) at design time? I done this dozens of times with other components (e.g. ImageLists) but I just can't work out how to do it with TWaveCollection, not even after scouring the documentation and working through the forum messages.
Simon
Re: Wave Audio -- adding a waveitem at design time

Posted:
May 21st, 2011, 5:44 pm
by simonbuk
I don't have any problem with this in Delphi 7, so it must something to do with using Delphi 2010, or maybe the way it's set up on my system.
Re: Wave Audio -- adding a waveitem at design time

Posted:
May 21st, 2011, 6:01 pm
by Kambiz
Please try this:
- Code: Select all
NewItem := WaveCollection1.Waves.Add;
NewItem.Wave.LoadFromFile(FileName);
Re: Wave Audio -- adding a waveitem at design time

Posted:
May 21st, 2011, 6:11 pm
by Kambiz
Opps! Your question is about design time. I checked it out in Delphi 2010, and found nothing wrong.
- In the object inspector, select the Waves property and click eclipses in front of it to bring up the collection editor.
- Add a new wave item by clicking on the new item icon of the toolbar.
- Select the Wave property of new wave item, and click eclipses in front of it to show the wave property editor.
Re: Wave Audio -- adding a waveitem at design time

Posted:
May 22nd, 2011, 9:34 am
by simonbuk
Problem solved -- mainly my fault. Thanks a lot.
Simon